As Blizzard’s highly anticipated dungeon-crawler draws near, let’s delve into the realm of possibilities and explore whether the immersive world of Diablo 4 can be experienced on the remarkable Steam Deck while indulging in seamless controller support.
The highly anticipated release of Diablo 4 is drawing closer, with its arrival slated for June 6. Excitement is mounting as players eagerly await the game’s availability on various platforms, including PlayStation 4, PlayStation 5, Xbox Series X/S, Xbox One, and PC. Yet, the gaming community remains curious about the possibility of Diablo 4 gracing the Steam Deck and whether PC enthusiasts will have the option to enjoy the game with their preferred controller setup.
Fortunately, behold all the solutions you seek within these very pages.
As Diablo 4 makes its way to the PC realm, it seems only fitting for the action RPG to venture into the realm of the Steam Deck. Nevertheless, at this moment in time, there exists no official affirmation regarding the game’s compatibility with this particular device.
In spite of this, the Steam Deck will graciously allow players to enjoy the game, even without full support. It comes as no surprise, given the remarkable performance of other Blizzard gems like Overwatch 2 and Diablo 2: Resurrected.
Input: To install it on your upcoming Steam Deck, just navigate to the official Battle.Net installer and incorporate the game into your Steam account as a non-Steam game. Utilize Proton to run it, ensuring optimal performance.
Does Diablo 4 Have Controller Support for PC?
Input: Good news awaits PC players who crave the immersive experience of dungeon-diving but prefer the familiar embrace of a controller over the conventional mouse and keyboard setup. Rejoice, for Diablo 4 shall embrace the call for controller support, as revealed by the esteemed Lead Game Designer, Angela Del Priore.
In a captivating blog post from 2020, the company officially confirmed the groundbreaking nature of this game as the inaugural installment in the series designed to cater to both PC and console players.
Del Priore states that developing a Diablo game for both PC and consoles simultaneously marks a groundbreaking moment. However, it was the choice to incorporate controller input on PC that truly revolutionized the gaming experience. The goal was to empower players with the freedom to seamlessly switch between the two options. Consequently, the user interface had to be meticulously crafted to ensure that transitioning between hardware inputs would not disorient players.
Adding controller compatibility to the game would be a valuable addition, especially since it deviates from the traditional WASD controls. Embracing a controller would enable players to effortlessly navigate and unleash their abilities simultaneously, enhancing the overall gaming experience.
Moreover, Blizzard’s incorporation of more than 50 accessibility choices in the sequel paves the way for personalized controller customization as well.